Meet The Artist!
Mia is an Interactive Media and Game Development student within the Master of Fine Arts (MFA) Program. As part of her education, she is focusing on motion capture, rigging, scripting, and VFX alongside social research and project management.
Welcome to my portfolio!
As a prospective technical artist, I hope to bring my passion for entertainment to every environment that I work in. With many years of student leadership positions under my belt, I bring not only experience, but confidence in my ability to lead and work with several different teams. In using knowledge of both art and scripting, I hope to bring ways to innovate and streamline productions to any team that I have the honor to work with— allowing more room for creativity and fantastic storytelling.
Shinsekai Arcade
(Technical Artist, Project Management, Animation Implementation, 2D Visual Artist, Logo Designer)
Shinsekai Arcade was a semester-long capstone project completed while studying abroad at Ritsumeikan University’s Osaka Ibaraki Campus (OIC) in my senior year.
Digital Painting Work
Animation Work
Motion Capture
Real Time Full Body + Facial Motion Capture
(Actress + Technician: Unreal Engine)
Custom Rig, Model, and Retargeting for Acted Motion Capture Data
(Maya)